

At times it even reaches the heights of previous co-operative Lord of the Rings titles such as the two hack n' slash games based on the movies published by EA.

Since both enemies and partner AI in the game are lacking in quality, it is a much better experience with a friend or two by your side. It's truly what War in the North was desgined for. Where the game shines is when you add a friend to the mix. For most of the playthrough The Lord of the Rings: War in the North defines terms such as average and forgettable. It's a game system straight out of a mould. Naturally you also progress your character as he levels up and equip him with talents. The levels are varied when it comes to their design, even if the waves of enemies remain largely the same, and you will be picking up loot all the way through. Quicker, less powerful attacks are mixed with heavier ones, and once an enemy's defence has been penetrated you're given the chance to do extra damage and possibly sever a vital limb or two.

The three playable characters only differ slightly from each other and are all designed to be able to fight up close as well as from a distance. It quickly becomes monotonous and stupid just minutes into the game. It really doesn't add anything to the experience, as the gore also works to distract you from noticing the rather shallow combat system. They come forth in seemingly endless lines as they prepare to explode into flowers of black blood. The design of the world is faithfully recreated, the score recycled, and Snowblind have had the good taste to throw in some of the characters that didn't make it into the films. The game does a decent job of emulating the atmosphere, thanks to frequent use of the ironic elements of the saga. This interpretation of Middle-Earth is taken straight out of Peter Jackson's trilogy of films down to the smallest detail. More specifically we get to know the ranger Eradan, the warrior dwarf Farin and Elrond's apprentice Andriel, an unlikely fellowship forged in order to defeat Sauron's human servant Agandaúr. And therefore it also feels like a breath of fresh air that War in the North focuses on a different fellowship of heroes than those we have grown used to. The Lord of the Rings: War in the North is released in what Gandalf would describe as "the deep breath before the plunge", given that the two highly anticipated films based on The Hobbit are starting to come together. Licensed games such as this and various fantasy titles that lend more or less from Tolkien's creation. But there are still games being made based upon J.R.R. It's hard to imagine that it has been ten years since the Lord of the Rings trilogy went up in cinemas.
